Creates a list of grid coordinates for an area of a specified size.
The width of the grid pool to create.
The length of the grid pool to create.
The height of the grid pool to create.
Picks a random direction.
Debug function used to create actors in specific locations and hop them in specific directions at specific times.
The game world instance.
The map instance to create actors in.
Picks a random color from a predefined list of actor colors.
Generates a random string of specified length and character code space.
The range of character codes to use in the generated string.
The length of the string to generate.
Populates the game with actors for demonstration purposes.
The game world instance.
The map instance to create actors in.
Generated using TypeDoc
Adds random actors to the world.