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Globals
"src/modules/game/engine/components/map"
Map
Class Map<T>
Data for an entity's map.
Type parameters
T
Hierarchy
Component
Map
Indexable
[
name:
string
]:
any
Data for an entity's map.
Index
Properties
entity
id
map
key
registered
serialize
serialize
Fields
skip
Serialize
Fields
subbed
type
Name
Accessors
key
type
Methods
destroy
get
Object
init
post
Destroy
pre
Destroy
pre
Init
update
Object literals
properties
Properties
entity
entity
:
Entity
id
id
:
string
map
map
:
Map3D
<
T
>
The map instance.
Static
key
key
:
string
= "map"
Static
registered
registered
:
Boolean
Static
serialize
serialize
:
Boolean
Static
serialize
Fields
serialize
Fields
:
string
[]
Static
skip
Serialize
Fields
skip
Serialize
Fields
:
string
[]
Static
subbed
subbed
:
Boolean
Static
type
Name
type
Name
:
string
= "Map"
Accessors
key
set
key
(
arg
:
string
)
:
any
Parameters
arg:
string
Returns
any
type
get
type
(
)
:
string
Returns
string
Methods
destroy
destroy
(
)
:
void
Returns
void
get
Object
get
Object
(
withIds
?:
undefined
|
false
|
true
)
:
IComponentObject
Parameters
Optional
withIds:
undefined
|
false
|
true
Returns
IComponentObject
init
init
(
initial
:
any
)
:
void
Parameters
initial:
any
Returns
void
post
Destroy
post
Destroy
(
)
:
void
Returns
void
pre
Destroy
pre
Destroy
(
)
:
void
Returns
void
pre
Init
pre
Init
(
initial
:
any
)
:
any
Parameters
initial:
any
Returns
any
update
update
(
values
?:
IComponentUpdate
)
:
void
Parameters
Optional
values:
IComponentUpdate
Returns
void
Object literals
Static
properties
properties
:
object
map
map
:
null
= null
Globals
"src/modules/game/engine/components/map"
Map
entity
id
map
key
registered
serialize
serialize
Fields
skip
Serialize
Fields
subbed
type
Name
key
type
destroy
get
Object
init
post
Destroy
pre
Destroy
pre
Init
update
properties
Generated using
TypeDoc
Data for an entity's map.