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"src/modules/game/engine/systems/hop"
HopSystem
Class HopSystem
Hierarchy
System
HopSystem
Index
Constructors
constructor
Properties
animations
changes
hop
Query
last
Tick
queries
world
subscriptions
Methods
create
Query
init
subscribe
update
Constructors
constructor
new
Hop
System
(
world
:
World
,
...
initArgs
:
any
[]
)
:
HopSystem
Parameters
world:
World
Rest
...
initArgs:
any
[]
Returns
HopSystem
Properties
Private
animations
animations
:
Record
<
string
,
ITexture
[]
>
changes
changes
:
IComponentChange
[]
Private
hop
Query
hop
Query
:
Query
last
Tick
last
Tick
:
number
queries
queries
:
Query
[]
world
world
:
World
Static
subscriptions
subscriptions
:
string
[]
Methods
create
Query
create
Query
(
init
?:
IQueryConfig
)
:
Query
Parameters
Optional
init:
IQueryConfig
Returns
Query
init
init
(
animations
:
Animations
)
:
void
Parameters
animations:
Animations
Returns
void
subscribe
subscribe
(
type
:
string
|
ComponentClass
)
:
void
Parameters
type:
string
|
ComponentClass
Returns
void
update
update
(
)
:
void
Returns
void
Globals
"src/modules/game/engine/systems/hop"
Hop
System
constructor
animations
changes
hop
Query
last
Tick
queries
world
subscriptions
create
Query
init
subscribe
update
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